

- #UNBOUND WORLDS APART WALKTHROUGH HOW TO#
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You’ll soon learn how to double jump, dash and wall jump, and combining these powers with portals in a platforming treat. If you really want to find every one of your hidden friends, it is worth backtracking once you’ve unlocked some of Soli’s new powers.

There are mages hidden in hard-to-reach places that unlock some backstory, but for the most part you’ll be going from A to B to complete an objective (which usually involves finding a few switches to unlock the way to a magical crystal).

Unbound: Worlds Apart is a Metroidvania at heart, but doesn’t really demand the level of exploration you might expect for the genre. There are 10 in total, and you’ll get chance to experience and master all of them as you traverse the world. There’s a portal that allows you to push huge objects, one that lights up the darkness, and even one that turns you tiny.
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One portal flips gravity allowing you to get anywhere you need, another turns Soli into a rock that can shatter cracked floors. The first portal you’re able to use will simply reveal enemies and platforms, but before long you’ll enter an area with one of the many more unique portals available to you. With only one touch standing between Soli and death (which admittedly doesn’t really set you back) it’s worth being careful. Playing around with portals will almost always help you find the way forward, but it could also reveal one of the world’s deadly and legitimately scary creatures. A harmless butterfly might be a horrific flying beast on the other side of your magical wormhole, or a fearsome predator may turn into a handy pushable rock. Portals also effect the creatures you meet on your adventures. A portal might reveal a platform you need to get over a high wall, or get rid of a pool of water that will kill poor Soli.

So you’ll need to experiment to see what they change. Different portals have different effects on the environment. Then, another dimension will replace the area you placed it. At any time you can place a large portal where you stand. To traverse the corrupted lands and save the day, Soli will need to master using his portals to overcome obstacles. There’s an ancient evil that’s tearing his world apart, and only Soli can prevent this collapse from happening. As everyone is celebrating at an annual festival, the world of Vaiya faces a new and mysterious threat which wipes out many mages. But he’ll need to be to help save his friends. The adorable mage Soli is a bit of a whizz kid when it comes to portals. Unbound: Worlds Apart will have you thinking with portals all over again, in a thrilling 2D adventure. Whether it’s to outpace a dangerous and sarcastic AI or just fast travel, there’s nothing better for the job than a shimmering magical portal. When you’re travelling through time to save the world in Chrono Trigger, you’ll probably need to hop in a portal. If you need to return to town to sell some loot in Diablo, throw down a town portal.
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As for the lancer, go to the patch of grass below the grenadier and sniper and crouch down there so you don't take as much damage from enemies.Video games and portals go together like spaghetti and meatballs. You can take both out from behind using the flamethrower. A good tip is where the grenadier and sniper are. With one of the shocks, take out the engineer and end your turn.įor the next turn, continue taking out enemies with the shocks. It's really just important for the lancer to be crouching behind the sandbag to take less damage. No worries if you miss (even if you are point blank.like the video.). With the lancer, go straight towards the sandbag nearest you. After they take out the bunkers, head towards the engineer behind a sandbag with both characters. On your way, you take out one scout behind a sandbag. This is done easily by targeting the ragna-crates behind them. It is just the three units you start out with.įirst thing you should do is take out the gatling bunkers with your two shocks. You cannot call in any units for this mission. You will only have access to three units: 2 Shocks and 1 Lancer. The objective in this mission is to take out all enemies on the map.
